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Nier: Otomat se yon fre, Cyberpunk JRPG Eksperyans

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It has been a long time since we last saw the Drakenguard series on Playstation 2. Equally, it feels like a long time since we played Refize on last-gen consoles. Well, its time to dust off some of that JRPG knowledge and get yourself ready and excited for Nier: otomat.

This entry takes place following the events of Drakenguard ak Refize (depending on which ending you got) and puts you into the android heels of 2B. This is long after humans were exiled from earth by a hostile alien species and forced to live (and ready for battle) on the moon. The aliens stay just outside of Earth’s orbit and reportedly still send in machines to continue reeking havoc on Earth surface.

Humans have sent their own forces down to Earth in an attempt to force the enemy off out. The tides are changing. Resistance forces have set up camp, plus animals and plant life have began sporadically popping up again. Some of the alien’s machines have started acting strangely and in some cases don’t attack unless attacked.

The RPG hack and slash, allows you to customize weaponry and attacks by trading out chips that give you abilities that include, stronger attacks, health regeneration among others, while different two handed weapon combos lead to varied attack speeds and strengths. Pairing different weapons together gives the game a longevity in terms of reinvigorated interest in gameplay.

The overall design of the post apocalyptic world is very pretty. Lush hyper colors paint the landscape from deserts to empty cityscapes. Most games of the post apolalyptic nature tend to go for the heavy blue and purple doom and gloom pallet, this one sticks to some eye popping colors that sets it apart.

2B is constantly faced with existential elements throughout the story. The machines that remain on earth have long since been left behind by their alien creators, leaving them to wander aimlessly and without purpose. The tone of those story beats, hit have a lot of weight with social commentary and speak greatly about the human condition and our current social climate. I love when games and films do this kind of thing. I like all the action and RPG stuff but added details like this really put the icing on the cake. 2B’s mission and straight faced machine certainty start to come unraveled as she uncovers the truth.

The open world is vast and ever-changing. The world is set up in different arenas each with their own look and enemies. The vastness isn’t without monotony. After a while of exploring the world begins to look very much the same for long periods of time. You aren’t able to fast-travel on the map right away either. The game forces you to become familiar with its world before granting you the fast-travel option, which you will find yourself using a lot.

2B and her sidekick are androids fitted with black box recorders that allow them to transfer consciousness and memory upon death. This opens the game up for a permadeath scenario that borrows from the Nanm nwa series. Following your death, you only have a limited amount of time to find your corpse and recover your gear. Along the way you will also see other fallen androids from online players. Encountering those corpses gives you the option of praying for them and recovering all their equipment to keep for yourself or to bring them back to life and let them fight along side you for a short while. It’s a strange system that I didn’t explore very much, but I do like them trying to expand on the Nanm mouri sistèm.

Central story missions are fantastic, they propel the plot forward with big reveals and intrigue, while also offering cool boss fights against equally cool character designs. It’s sad that the side missions become a nuisance so early in the game. The monotony of the side missions are obviously there to help you farm for XP, but almost entirely ruin the experience in the process. The game is aware of its crappy side missions too. 2B’s sidekick is constantly telling 2B how ridiculous it is that they have to do certain mundane tasks, and mentions how these silly missions get in the way of the bigger picture. 2B plays the voice of the XP farmer by reminding him that these missions are terrible but that they are necessary. I do enjoy that this game pokes fun of itself but I would have rather just have had them make the side missions interesting instead.

Controls are exactly what you would expect from a hack and slash JRPG game. Response is satisfying enough to perform combos and new weapons keep you learning different combat methods as you go.

Nier : Automata is a cool game, the aesthetics of the world go a long way to keep you involved, even through the before mentioned, painful side-missions. The greatest thing –and the thing that will keep you coming back- is how the main story is constantly expanding and changing the motive and landscape. I am a fan of big boss battles and Refize has plenty of satisfying ones. At a time that I was bored of games looking the same Refize went a long way to keep things fresh and interesting in both design, creativity and execution.

 

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Sinema

Franchiz fim 'Evil Dead' ap resevwa de nouvo vèsman

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Se te yon risk pou Fede Alvarez rdemare klasik laterè Sam Raimi a Sa ki mal ki mouri an 2013, men risk sa a te peye e se konsa tou te fè sekans espirityèl li yo Download jwèt la Sa ki mal Mouri Leve non nan 2023. Koulye a, Dat limit ap rapòte ke seri a ap resevwa, pa youn, men de antre fre.

Nou te deja konnen sou la Sébastien Vaniček fim k ap vini ki fouye nan linivè a Deadite epi ki ta dwe yon fen apwopriye nan dènye fim nan, men nou se broadside ke Francis Galluppi ak Fantom House Foto ap fè yon pwojè yon sèl ki mete nan linivè Raimi a ki baze sou yon lide ke Galluppi te lanse bay Raimi li menm. Konsèp sa a ap kenbe anba vlope.

Download jwèt la Sa ki mal Mouri Leve non

"Francis Galluppi se yon rakonte istwa ki konnen ki lè pou kenbe nou tann nan tansyon mitone ak ki lè frape nou ak vyolans eksplozif," Raimi te di Deadline. "Li se yon direktè ki montre kontwòl estraòdinè nan premye karakteristik li."

Karakteristik sa a gen tit Dènye kanpe nan Yuma County ki pral lage nan teyat Ozetazini le 4 me. Li swiv yon vandè vwayaje, "bloke nan yon arè riral Arizona repo," epi "se pouse nan yon sitiyasyon otaj tèt chaje pa rive nan de vòlè labank ki pa gen okenn kokenn sou sèvi ak mechanste. -oswa frèt, asye difisil-pou pwoteje fòtin san tache yo."

Galluppi se yon direktè syans fiksyon/laterè ki genyen prim ki gen zèv aklame yo enkli Sou entènèt jwèt High dezè lanfè ak Pwojè Gemini a. Ou ka wè edisyon konplè a Sou entènèt jwèt High dezè lanfè ak kol la pou Jmini pi ba a:

Sou entènèt jwèt High dezè lanfè
Pwojè Gemini a

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Sinema

'Invisible Man 2' se "pi pre pase li te janm" pou rive

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Elisabeth Moss nan yon deklarasyon trè byen panse te di nan yon entèvyou pou Kè kontan tris konfonn ke menm si te gen kèk pwoblèm lojistik pou fè Nonm envizib 2 gen espwa sou orizon an.

Podcast animatè Josh Horowitz mande sou swivi a epi si Moss ak direktè Leigh Whannel yo te pi pre fann yon solisyon pou fè li. Moss di ak yon gwo souri: "Nou pi pre pase nou te janm gen pou krake li. Ou ka wè reyaksyon li nan la 35:52 make nan videyo ki anba a.

Kè kontan tris konfonn

Whannell se kounye a nan New Zeland tal filme yon lòt fim mons pou Universal, Wolf Man, ki ta ka etensèl la ki limen konsèp boulvèse Inivèsèl nwa Linivè a ki pa te pran okenn momantòm depi tantativ echwe Tom Cruise a nan resisite. Momi a.

Epitou, nan videyo podcast la, Moss di li se pa nan Wolf Man fim konsa nenpòt ki espekilasyon ke li se yon pwojè kwazman yo rete nan lè a.

Pandan se tan, Universal Studios se nan mitan konstriksyon yon kay ante pandan tout ane a Las Vegas ki pral montre kèk nan monstr sinematik klasik yo. Tou depan de prezans, sa a ta ka ogmantasyon estidyo a bezwen pou fè odyans lan enterese nan IP kreyati yo yon fwa ankò epi pou jwenn plis fim ki baze sou yo.

Pwojè Las Vegas a pral ouvri an 2025, kowenside ak nouvo pak tèm apwopriye yo nan Orlando rele Linivè sezon.

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Nouvèl

Seri "Presumed Innocent" thriller Jake Gyllenhaal a jwenn dat lage bonè

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Jake gyllenhaal sipoze inosan

Seri limite Jake Gyllenhaal a Sipoze inosan ap tonbe sou AppleTV + sou 12 jen olye pou yo 14 jen jan orijinal te planifye. Zetwal la, ki gen Road House rdemare gen te pote revize melanje sou Amazon Prime, se anbrase ti ekran an pou premye fwa depi aparans li sou Omisid: Lavi nan lari a nan 1994.

Jake Gyllenhaal nan 'Presume inosan'

Sipoze inosan se ke yo te pwodwi pa David E Kelley, Move robo JJ Abrams, epi Warner Bros. Li se yon adaptasyon nan fim Scott Turow an 1990 kote Harrison Ford jwe yon avoka k ap fè doub devwa kòm yon envestigatè kap chèche ansasen kòlèg li a.

Kalite thrillers anfòm toutbon sa yo te popilè nan ane 90 yo epi anjeneral yo te genyen fen tòde. Men trailer orijinal la:

Dapre Dat limit, Sipoze inosan pa lwen materyèl sous la: “…the Sipoze inosan seri pral eksplore mani, sèks, politik ak pouvwa ak limit lanmou pandan akize a ap goumen pou kenbe fanmi l ak maryaj li ansanm.”

Next pou Gyllenhaal se la Guy Ritchie fim aksyon ki gen tit Nan gri a pwograme pou lage nan mwa janvye 2025.

Sipoze inosan se yon seri limite uit epizòd ki pral difize sou AppleTV + apati 12 jen.

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